Toon de fiche in het Nederlands. |
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Language of instruction : English |
Exam contract: not possible |
Sequentiality
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Mandatory sequentiality bound on the level of programme components
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Following programme components must have been included in your study programme in a previous education period
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Object Oriented Programming II (4183)
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8.0 stptn |
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| Degree programme | | Study hours | Credits | P2 SBU | P2 SP | 2nd Chance Exam1 | Tolerance2 | Final grade3 | |
| Master Computer Science profile Engineering Interactive Systems | Compulsory | 162 | 6,0 | 162 | 6,0 | Yes | Yes | Numerical | |
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| Learning outcomes |
- EC
| EC 1: A graduate of the Master of Computer Science programme has insight into the most important technological developments in the field of computer science and the underlying scientific principles. | - EC
| EC 2: A graduate of the Master of Computer Science programme is able to keep up with the evolution in the field of computer science (and related fields), to evaluate and to acquire new technologies. | - EC
| EC 3: A graduate of the Master of Computer Science programme has the necessary knowledge and insights in at least one subdiscipline which allow to contribute to the development and the application of innovative ideas in a certain area of computer science (by deepening basic knowledge at bachelor level, including that of mathematical and other scientific foundations). | - EC
| EC 5: A graduate of the Master of Computer Science programme is able to independently model a complex problem in computer science, to introduce the necessary abstractions, to describe and to implement the solution in a structured manner, and, finally, to discuss with the stakeholders why the chosen solution and the corresponding implementation meet with the specifications. | - EC
| EC 7: A graduate of the Master of Computer Science programme is able to analyse and evaluate information in a critical manner and to process this information efficiently. | - EC
| EC 8: A graduate of the Master of Computer Science programme is able to communicate information, ideas and solutions to an audience of fellow computer scientists and to non-specialists by expressing him or herself on the proper level of abstraction. | - EC
| EC 9: A graduate of the Master of Computer Science programme is able to clearly report both orally and verbally on his or her work in a national and international context. | - EC
| EC 12: A graduate of the Master of Computer Science programme is able to critically reflect his or her own approach, to account for this and to adjust his/her behaviour accordingly. |
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| EC = learning outcomes DC = partial outcomes BC = evaluation criteria |
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The student has extensive programming knowledge and can easily use advanced APIs.
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The students gain insight into contemporary techniques, technologies, and tools that support the development of interactive systems. The students can apply some of these techniques, technologies, and tools in practice. Attention is given to the development of various types of interactive systems such as mobile systems, multimodal interactive applications, gesture-based interaction, augmented reality, virtual reality, sensor interfaces, etc. The focus of this course component is on acquiring practical insights related to interactive systems.
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Lecture ✔
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Project ✔
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Tasks ✔
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Period 2 Credits 6,00
Evaluation method | |
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Other evaluation method during teaching period | 65 % |
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Second examination period
Evaluation second examination opportunity different from first examination opprt | |
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Explanation evaluation | Idem als eerste examenkans behalve het groepsproject dat vervangen wordt door een individueel project. |
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| Master of Computer Science choice | Optional | 162 | 6,0 | 162 | 6,0 | Yes | Yes | Numerical | |
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| Learning outcomes |
- EC
| EC 1: A graduate of the Master of Computer Science programme has insight into the most important technological developments in the field of computer science and the underlying scientific principles. | - EC
| EC 2: A graduate of the Master of Computer Science programme is able to keep up with the evolution in the field of computer science (and related fields), to evaluate and to acquire new technologies. | - EC
| EC 3: A graduate of the Master of Computer Science programme has the necessary knowledge and insights in at least one subdiscipline which allow to contribute to the development and the application of innovative ideas in a certain area of computer science (by deepening basic knowledge at bachelor level, including that of mathematical and other scientific foundations). | - EC
| EC 5: A graduate of the Master of Computer Science programme is able to independently model a complex problem in computer science, to introduce the necessary abstractions, to describe and to implement the solution in a structured manner, and, finally, to discuss with the stakeholders why the chosen solution and the corresponding implementation meet with the specifications. | - EC
| EC 7: A graduate of the Master of Computer Science programme is able to analyse and evaluate information in a critical manner and to process this information efficiently. | - EC
| EC 8: A graduate of the Master of Computer Science programme is able to communicate information, ideas and solutions to an audience of fellow computer scientists and to non-specialists by expressing him or herself on the proper level of abstraction. | - EC
| EC 9: A graduate of the Master of Computer Science programme is able to clearly report both orally and verbally on his or her work in a national and international context. | - EC
| EC 12: A graduate of the Master of Computer Science programme is able to critically reflect his or her own approach, to account for this and to adjust his/her behaviour accordingly. |
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| EC = learning outcomes DC = partial outcomes BC = evaluation criteria |
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The student has extensive programming knowledge and can easily use advanced APIs.
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The students gain insight into contemporary techniques, technologies, and tools that support the development of interactive systems. The students can apply some of these techniques, technologies, and tools in practice. Attention is given to the development of various types of interactive systems such as mobile systems, multimodal interactive applications, gesture-based interaction, augmented reality, virtual reality, sensor interfaces, etc. The focus of this course component is on acquiring practical insights related to interactive systems.
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Lecture ✔
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Project ✔
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Tasks ✔
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Period 2 Credits 6,00
Evaluation method | |
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Other evaluation method during teaching period | 65 % |
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Second examination period
Evaluation second examination opportunity different from first examination opprt | |
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Explanation evaluation | Idem als eerste examenkans behalve het groepsproject dat vervangen wordt door een individueel project. |
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| Exchange Programme Computer Science | Optional | 162 | 6,0 | 162 | 6,0 | Yes | Yes | Numerical | |
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The student has extensive programming knowledge and can easily use advanced APIs.
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The students gain insight into contemporary techniques, technologies, and tools that support the development of interactive systems. The students can apply some of these techniques, technologies, and tools in practice. Attention is given to the development of various types of interactive systems such as mobile systems, multimodal interactive applications, gesture-based interaction, augmented reality, virtual reality, sensor interfaces, etc. The focus of this course component is on acquiring practical insights related to interactive systems.
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Lecture ✔
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Project ✔
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Tasks ✔
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Period 2 Credits 6,00
Evaluation method | |
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Other evaluation method during teaching period | 65 % |
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Second examination period
Evaluation second examination opportunity different from first examination opprt | |
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Explanation evaluation | Idem als eerste examenkans behalve het groepsproject dat vervangen wordt door een individueel project. |
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1 Education, Examination and Legal Position Regulations art.12.2, section 2. |
2 Education, Examination and Legal Position Regulations art.16.9, section 2. |
3 Education, Examination and Legal Position Regulations art.15.1, section 3.
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Legend |
SBU : course load | SP : ECTS | N : Dutch | E : English |
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